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Space Survivors Shooter Free Download [key Serial Number]

  • thimbdowncrystinoh
  • Sep 3, 2019
  • 8 min read

Updated: Mar 23, 2020





















































About This Game Hello Space Survivors, this is a little shooter game. In the future it will get bigger, now the game persits only of one main menue, and a little Shooter Level where you can kill zombies, buy weapons, buy new areas open and buy perks. Each wave the zombies have more health and every wave more of them will be spawnend. Also you can die through them. Plese understand that this game is being developed by a few developers with no experience in games. Later on we will add more stuff, currently the game mode issome sort of zombie shooter mode where you can buy weapons and so on. (No Survival). A Multiplayer is also planned.Current State is:We only habe 3 weapons, a handfull of buildings , a little zombie map, a not so stable multiplayer implementation (host to client), a main menue where you can walk around, one character with no animations but we have a big dream. 7aa9394dea Title: Space Survivors ShooterGenre: Action, Casual, Early AccessDeveloper:Maurice Fernitz, Felix Gillmann, Enrico Przibilla, Robert SchurichtPublisher:Maurice FernitzRelease Date: 18 Apr, 2019 Space Survivors Shooter Free Download [key Serial Number] space survivors shooter Horrayyy! The developers of this title should be proud. Not of their terrible game making a mockery of the Unreal4 engine used for this abomination, but because this pile of fecal matter made my infamous M.I.S.S Series #50! What an accomplishment to truly be proud of! \/end sarcasm* https:\/\/www.youtube.com\/watch?v=P1b3Xwss7TM *This game is so bad it makes all the asset flips and GameGuru trash on Steam look good in comparison. It truly is so bad that EPIC, the company behind the Unreal engine should file a lawsuit for defamation of their game engine for selling this vile Maggot Infested Stinky Sh!t (M.I.S.S.) on Steam. This game is easily one of the absolute worst games ever launched on Steam. (Watch the above video or even the game trailer for "indisputable evidence" which will prove my point and reason for my NOT RECOMMEND on this effortless trash made with zero pride and care). I read your comprehensive instructions regarding how to write reviews for your video game, and I hope I am not breaking any violations, or your heart, with the subsequent review.Your game is amazing, and has unlimited potential for financial success, if you tweak the following:1) Maybe add textures.2) The outhouse crashed the game. Maybe make the outhouse NOT crash the game. Otherwise I will just look at the lumpy church instead.3) The Hitler zombie mannequin gymnasts who were summoned by the mythical cowbell seemed to lack sufficient animation, textures, AI, sound effects, models, movement, and essentially every possible thing one could associate with anything in a video game ever. But besides that, we loved the zombies.4) How dare you, sir. How dare you. v0.0.81,5 New Perk: Hi,Today i am proud to announce our third perk "Fast Hands" which effects the reload time of all weapons you are carrying. That means the reload time gets bisected. Also we get now a perk icon for the "Harder" perk, as well as a placeholder icon for the "Fast Hands" perk.In the next release we might hoepfully release our fourth perk as well as some other minor changes.If you want to stay up to date consider to subscribe to our youtube channel biggamesproductions or follow us on twitter.Thanks for reading and as always thanks for playing Space Survivors ShooterWith kind regardsSevenOperation. v0.0.81,4 A Fix and What's coming next: Hi,as you may have notice the animation we disabled in the update before is in the game again for some time now, we found the issue and fixed it. If you find any other issues please report them via the bug reports discussion.So now to the fun stuff.What's next? In the last weeks Gx1|Dolobarsch worked hard to get house buidingsystem ready, which does not mean that you can build houses. But it is essential for us to quickly build houses out of small parts right in the Engine. So when it is completly done you can expect some more buildings.Also we working on two different perks right one of them is the already mentioned fast hands, which if you buy it decreases the reload times of weapons you are carrying with you. The other one is quick shot, which increases the fire interval.New animations will come as soon as blender 2.8 is ready.A new weapon is nearly finished and just need a little bit polish.Another thing we are working on right now is a new zombie spawn system for the zombie shooter which will make the game a little bit easier since the most zombies will then be spawned outside of the fence are are jumping over the fence.Also we are working on the G.A.U machine.We are also working on a new gameplay trailer.We also hope that we can integrate our revive/bleeding out system as soon as we gets animations ready out, since the code is written and just waits to be used.So as you can see big things are planned to happen, but please don't expect to much change in a short time, since we are a really small developer team and we can't sadly not work for the Game full time yet, but we will give our best to make this game a great experience.And much more.If you always wan't to stay up to date consider to subscribe to our youtube channel biggamesproductions or follow us on twitterThanks for reading and as always thanks for playing Space Survivors ShooterWith kind regardsSevenOperation. v0.0.81,1 Update (small changes) and a little sneak peek about what is comming.: Hi,This is just a small update for the game, so don't expect to much. Here are the patchnotes.Changes:Replaced the high building model with a smaller one since it didn't made sense to have such a big house in the game yet.Modified the gas station model (W.I.P)Changed the bridge buy areas, you only need to buy one side instead of both.Extended zombie spawnarea 1 and two so they will also spawn in the beginning area if you are in the next and they will also spawn in the second area when you are in the third.Implemented a new gras foliage model.Changed the zombie collision so now the damage system should be a little bit better.Zombies will now stop moving towards you dead point (roaming will be added later).Things that we work on right now:We are currently working on 2 new perks which we will be hopefully out till the end of next week.Redesign the gas station a little bit.Working on a new weapon model.New UI elements like a better ammunition elementNew Main Menu UI (Not a button click ui)Revamping the current weapons except the pistol.Changing values of the bullet speeds for the weaponsChanging weapon damageExporting the weapon settings to xml for each map so you can modify themImplementing the G.A.U machine And much more ...Please don't expect this till the end of next week since we are just a small team, but we hope to archive at least 3 of the listed points up there.Also don't forget the developer stream on the 04.05.2019 19:00 (CET) on the twitch channel WATG_We_Are_The_GamersSo thanks for reading and as always thanks for playing Space Survivors Shooter. With kind regardsSevenOperation. Update v0.0.81,6 Double Points: Hi,Today i am happy to announce that our first powerup got into the game.It will drops randomly if you kill zombies (the chance is 1:50) if you walk against it you will make double points for the next 60 seconds. If you activate another one within the time the timer get's reset to 60 seconds. In the future you will se an icon displaying if double points are active.Hope you all like the new update. The next update will intoduce the next powerup Quicksism which reduces the zombies health to one in a specified time.If you want to stay up to date consider to subscribe to our youtube channel biggamesproductions or follow us on twitter.Thanks for reading and as always thanks for playing Space Survivors ShooterWith kind regardsSevenOperation. v0.0.80,6 pretesting Update: Hi again,This time the update is a little bit bigger and leads the way for our next big update (version 0.0.81) we completly got rid of our first character model (the female one without hands and head), so the zombies got the same character model as you right now, with a new zombie walk animation.Changes:Also we added a car enigne sound to the bus where you spawn.We changed the prizings of the barricades you can buy openThe money you get when you kill a zombie got also tweaked an will be adjustable in the gamemode.xml soon (10 per hit 50 per kill)We now fully use the movment speed multipliers from the zombieTypes.xmlYou can now modify the delay before the first round starts in the gamemode.xml (default 10 seconds)And you can also modify the delay between each the other waves (default 5 seconds)Changed the seats in the bus a littleAdded a garbage container model (W.I.P)Bugs fixed:Fixed wrong zombie count (To much zombies where spawned)Client can hear his own shooting sound knowHopefully fixed animation issues which resulted in some zombies had none.Fixed navmesh so zombies don't get stuck at the fence in the first zone when you are in the second zone near the bridge.Thanks for reading and as always thanks for playing Space Survivors ShooterWith kind regardsSevenOperation. v0.0.81 Update: Hi again,Finally we made it to version 0.0.81 and to make it short for you, here are the patch notes:Fixes:Client could not fly around after being deadChanges:You now will respawn, with no money penality which will be added later, after being dead if the wave gets finished by the remaining players. For the next version (0.0.82), we will mainly focus on bug fixing, enhancing the zombie spawn system and the most import part on ui.Hope all of you like the new update and as always thanks for playing Space Survivors Shooter.With kind regardsSevenOperation. v0.0.80,9 pretesting Update: Hi,Just some minor changes today.Fixes:Fixed clinet couldn't hear the wave begin soundFixed client couldn't hear the weapo sounds from the hostChanges:You now got only 30hp which will regen over time, so if you get hit once you will have to wait 5 seconds but if you get hit twice you will have to wait 10 seconds for recovery, this change were neccessary to implement new perks which will affect you hp in the future, also the hp you get for the perk and you have normaly will be configurable in the future.Thats it, hope all of you like these changes and as always thanks for playing Space Survivors Shooter.With kind regardsSevenOperation. Space Survivors Shooter Demo is comming soon: Hi,As the title indicates we plan to release a Space Survivors Shooter Demo soon.This means we will try to get the demo out in 1-2 weeks.But you might wonder what should the demo inherit in an early access game the main menu? The answer is everything we will keep both the normal version and the demo version up to date with no restrictions for the demo version.This is to make it easier for us and for you.We benefit from it because we don't have to worry about getting keys for reviewers out or getting people to buy it so they can give us feedback.You benefit from it because you don't have do buy it at all, but of course we would appreciate you support. So you can download for free game with you friends online and tell us what you think about the game without having to worry about maximum play time of 2 hours to give it back or 14 days. You can just try it out write a review and through this shapeing the games future.So thats all thanks for reading and as always thanks for playing Space Survivors ShooterWith kind regards SevenOperation

 
 
 

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